1. For-profit universities will begin to understand that they need to adopt the norms of transparency and the culture of openness and sharing that define the nonprofit education world.
2. Educators who work in nonprofits will become less critical of the model of for-profit education, as we start to understand that the market and the profit motive creatives incentives to increase both the quality and scale of higher ed offerings.
3. Any higher ed institution that fails to participate in the open education movement, making available at least some of the intellectual property produced on campus to the larger community of learners / prospective students / alumni, will be at a serious competitive and strategic disadvantage.
4. The action and excitement in the open education movement will gravitate toward student work, as learners move to sharing their course projects (often multimedia projects) on universally accessible platforms (such as YouTube/EDU).
5. Investors will move significant resources into the education delivery and educational technology sectors.
6. Large media, publishing and technology companies will look to grow their knowledge, services, capacities and headcount in the educational sector. This will result in an acceleration of purchases of educational delivery and education technology companies.
7. Students will expect that lecture capture services will be part of the standard course delivery model for middle-to-large lecture classes.
8. Providers of campus media management platforms and lecture capture platforms will begin a process of integration, one that will result in eventual mergers between these companies.
9. The language of the EDUPUNK movement will be co-opted by some for-profit ed tech vendor or for-profit education provider, causing the true EDUPUNKS to re-engage in their critique of the educational industrial complex.
10. Educators, realizing that both gaming platforms and the newest generation of games have far surpassed the traditional course and ed tech methods of engaging learners, will become deeply depressed.
11. The first generation of the "University in an App" will be developed for Android, Blackberry and Apple mobile devices. The outlines of the mobile, post-place, and post-campus higher ed institution of the future will begin to become clear.
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