Technology and Learning
A space for conversation and debate about learning and technology
December 28, 2009 - 10:11pm
Higher education needs a vertical search engine. This would be a great business opportunity, as a site that got higher ed search right would create a valuable platform for advertising. The value of a lecture capture banner ad would increase for anyone searching about lecture capture. Same with pay-per-click keywords. A vertical search in higher education would also keep readers on the site longer.
December 27, 2009 - 5:37pm
How much time do college students spend playing video games? I did some quick Googling this morning and was unable to come up with any recent numbers. (Can you do any better?) What I did find was that: According to a Harris Interactive 2007 survey, the average teen boy spends 18 hours per week playing video games, 10 more hours than his female counterparts.
December 22, 2009 - 8:15pm
All my bosses have been women. I should say, all my bosses in the world of learning technology. And this is not totally true, as up until recently my last boss was a guy. But by and large, through two institutions of higher education and one foray into the for-profit dot-com world of educational technology. my bosses have been women. I never really gave this any thought - as the gender of my bosses never seemed to be a salient variable in their leadership styles, abilities and skills.
December 21, 2009 - 7:36pm
I've been thinking about how important my Gen X colleagues are in my professional and personal life, and I've been wondering what changes our generation will bring to academia. Perhaps it is because I'm reading Slackonomics: Generation X in the Age of Creative Destruction, by Lisa Chamberlain. Or maybe it is because I turned 40 in 2009.
December 20, 2009 - 8:24pm
One year ago I made a series of 8 predictions for learning technology in 2009. Below are the predictions, with an accompanying evaluation that in most cases tries to explain why I got most things so wrong.
December 17, 2009 - 9:51pm
1. Learning technology coheres into an academic discipline: offers courses, has a theoretical foundation, conducts research, peer review, and a shared identity. 2. Innovation in teaching methods becomes a major factor in tenure and promotion. 3. Increased movement of campus resources toward learning technology. 4. Normative that learning technology professionals design and teach or co-teach courses (as part of regular compensation). 5. Erosion of distinction between on-ground, hybrid and online learning (best method for each purpose).
December 16, 2009 - 8:30pm
Warning: This blog post is entirely speculative and quite likely wrong in many (if not all) areas. Unfortunately, I know little about Desire2Learn - having never utilized their LMS. The Desire2Learn people I heard speak at the EDUCAUSE conference were quite smart, and I heard positive things about the platform from some attendees. Pearson's LearningStudio is a new platform created out of the acquisition of eCollege and Fronter.
December 15, 2009 - 8:38pm
--To challenge the status quo in teaching and learning. --To make big classes act and feel like seminars. --To help move courses towards an active learning model, where students construct their own learning. --To help the faculty teach to their strengths. --To allow our students to play to their strengths rather then worrying about correcting their weaknesses. --To move the development of courses to a team approach that combines subject matter, librarian, technical and pedagogical professionals.
December 14, 2009 - 8:04pm
Nobody gets the power of small pieces loosely joined better than TechSmith. I've been playing with its newest Jing feature - one that allows Jing screencasts or images to be directly uploaded to Twitter.